Neon Challenge
This was my submission for Unity's "Neon Challenge". The challenge was to build a scene using assets from the asset store. I also created custom ones too. The assets created by me were the huts, ground, skybox, and all the VFX. All were made with a combination of Photoshop, Substance Painter, Blender and Maya.

Link: ​​​​​​​Project Overview
Proxi Challenge
This was my submission for Unity's "Proxi Challenge". The challenge was to create a scene based on three memories. Out of 100+ submissions, I was was one of only eight finalists and received an honourable mention.
All assets were created by me using Photoshop, Substance Painter, Blender and Maya.

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